Bending moment curve equation below point A will be:
M = 15x - 3x² for 0 ≤ x ≤ b
Determination of shear and bending moment curves.
For the beam and loading shown, we can do the following:
Equation of shear curve (above point A):V = RA - w.x
For x = a,V = RA - w.a
For x = b,V = RA - w.b
Since the loading is symmetric, RA = w(a + b) / 2= (6 * 5) / 2= 15kNV = 15 - 6a for a ≤ x ≤ b
Equation of shear curve (below point A):
V = RA - w.x
For x = 0,V = RA - w.0RA = w(a + b) / 2= (6 * 5) / 2= 15kNV = 15k for 0 ≤ x ≤ a
The shear curve equation becomes;
V = 15k for 0 ≤ x ≤ a
V = 15 - 6a for a ≤ x ≤ b
Equation of bending moment curve (above point A):
M = RAx - ½w.x²For 0 ≤ x ≤ a,
M = 15x - ½(6x²) = 15x - 3x²For a ≤ x ≤ b,
M = 15x - 6a(x - a) - ½(6x²)= 15x - 6ax + 6a² - 3x²
The bending moment curve equation above point A becomes:
M = 15x - 3x² for 0 ≤ x ≤ a
M = 15x - 6ax + 6a² - 3x² for a ≤ x ≤ b
Equation of bending moment curve (below point A):
M = RAx - ½w.x²For 0 ≤ x ≤ b,
M = 15x - ½(6x²) = 15x - 3x²
The bending moment curve equation below point A becomes;
M = 15x - 3x² for 0 ≤ x ≤ b
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suppose that iq scores have a bell-shaped distribution with a mean of 96 and a standard deviation of 17 . using the empirical rule, what percentage of iq scores are less than 79 ? please do not round your answer.
Suppose that IQ scores have a bell-shaped distribution with a mean of 96 and a standard deviation of 17. Using the empirical rule, 15.87 percentage of IQ scores are less than 79.
The empirical rule says that for a normal distribution, almost all of the data will fall within three standard deviations of the mean.
Specifically:
Approximately 68% of the data falls within one standard deviation of the mean.
Approximately 95% of the data falls within two standard deviations of the mean.
Almost all (99.7%) of the data falls within three standard deviations of the mean.
Given that the mean of IQ scores is 96 and the standard deviation is 17.
Hence the Z score can be calculated as
z=(x−μ)/σ=(79−96)/17=−1
From the standard normal distribution table, the percentage of the data that is less than z = -1 is 15.87%.
Hence the percentage of IQ scores that are less than 79 is approximately 15.87%.
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Please help me out! Gonna be posting alot of these so if your good at this stay tuned lol but this is sophomore geometry (not advanced)
Answer: 63.8
Step-by-step explanation:
in 2022, nba teams score 114 points per game on average with a standard deviation of 6 points per game. suppose that we randomly sample 36 nba scores from this season and consider the sample mean ( ): the average points per game scored in this sample. calculate group of answer choices 0.95
The probability P(Xˉ−2<114<Xˉ+2) is approximately 0.95. (Option 3)
We know that the population mean is 114 and the standard deviation is 6. We also know that the sample size is 36, which is large enough to apply the central limit theorem. Thus, the distribution of sample means follows a normal distribution with a mean of 114 and a standard deviation of 6/√36=1.
Now, we need to calculate the z-score for the lower and upper bound of the inequality.
z1=(114-2-114)/1=-2
z2=(114+2-114)/1=2
Using a standard normal distribution table, we can find that the area to the left of -2 is 0.0228 and the area to the left of 2 is 0.9772. Thus, the area between -2 and 2 is approximately 0.9772-0.0228=0.9544, which is approximately 0.95.
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Complete Question:
In 2022, NBA teams score 114 points per game on average with a standard deviation of 6 points per game. Suppose that we randomly sample 36 NBA scores from this season and consider the sample mean (
Xˉ ); the average points per game scored in this sample.
Calculate P( Xˉ 2<114< Xˉ +2)
0.475 0.900.950.990.68Suppose the central perk coffee shop sells a cup of espresso for two dollars in a cup of cappuccino for $2. 50 on Friday. Destiny sold 30 more cups of cappuccino then espresso for a total of $178. 50 worth of espresso and cappuccino how many cups of each month old
Destiny sold 23 cups of espresso and 53 cups of cappuccino on Friday, for a total sales amount of $178.50.
Let's start by defining our variables. Let x be the number of cups of espresso sold and y be the number of cups of cappuccino sold. We know that the price of espresso is $2 per cup and the price of cappuccino is $2.50 per cup. We also know that Destiny sold 30 more cups of cappuccino than espresso and the total sales amount was $178.50.
Using this information, we can create a system of equations to solve for x and y. The first equation comes from the fact that Destiny sold 30 more cups of cappuccino than espresso:
y = x + 30
The second equation comes from the total sales amount:
2x + 2.5y = 178.5
Now we can substitute the first equation into the second equation and solve for x:
2x + 2.5(x + 30) = 178.5
2x + 2.5x + 75 = 178.5
4.5x = 103.5
x = 23
So Destiny sold 23 cups of espresso. Using the first equation, we can find that she sold 53 cups of cappuccino:
y = x + 30
y = 23 + 30
y = 53
Therefore, Destiny sold 23 cups of espresso and 53 cups of cappuccino on Friday, for a total sales amount of $178.50.
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a 1-kilogram mass is attached to a spring whose constant is 16 n/m, and the entire system is then submerged in a liquid that imparts a damping force numerically equal to 10 times the instantaneous velocity. determine the initial conditions and equations of motion if the following is true.
The final equation of motion for the system is: x(t) = [(8v0 - 2x0)/6]*[tex]e^{(-2t)} + [(2x0 - 8v0)/6]*e^{(-8t).[/tex]
To determine the initial conditions and equations of motion, we can use the following steps:
Write down the equation of motion for the system. The equation of motion for a mass-spring-damper system is given by:
m * [tex]d^2x/dt^2[/tex] + c * dx/dt + k * x = 0
where m is the mass, c is the damping coefficient, k is the spring constant, x is the displacement from the equilibrium position, and t is time.
In this case, the mass is 1 kg, the spring constant is 16 N/m, and the damping coefficient is 10 times the instantaneous velocity, or 10 * dx/dt.
Substituting these values into the equation of motion, we get:
1 * [tex]d^2x/dt^2[/tex] + 10 * dx/dt + 16 * x = 0
Determine the initial conditions. The initial conditions refer to the position and velocity of the mass at time t = 0.
Let x(0) be the initial displacement of the mass from the equilibrium position, and let v(0) be the initial velocity of the mass. Then the initial conditions are:
x(0) = ?
v(0) = ?
These values are typically given in the problem statement.
Solve the differential equation. To solve the differential equation, we can use the characteristic equation method. First, we assume that the displacement of the mass is of the form:
x(t) = A[tex]e^{(rt)[/tex]
where A and r are constants to be determined.
Taking the first and second derivatives of x(t), we get:
dx/dt = Are^(rt)
d^2x/dt^2 = Ar^2*e^(rt)
Substituting these expressions into the equation of motion, we get:
A * ([tex]r^2[/tex] + 10r + 16) * [tex]e^{(rt)[/tex]= 0
Since [tex]e^{(rt)[/tex]is never zero, we can divide both sides by it and simplify to obtain the characteristic equation:
[tex]r^2 + 10r + 16 = 0[/tex]
Solving for r using the quadratic formula, we get:
r1 = -2
r2 = -8
Therefore, the general solution for the displacement of the mass is:
[tex]x(t) = Ae^{(-2t)} + Be^{(-8t)[/tex]
where A and B are constants determined by the initial conditions.
To find A and B, we use the initial conditions x(0) = x0 and v(0) = v0. Taking the derivative of x(t) and setting t = 0, we get:
v(0) = -2A - 8B
Using the second initial condition, we get:
x(0) = A + B = x0
Solving for A and B, we get:
A = (8v0 - 2x0)/6
B = (2x0 - 8v0)/6
Therefore, the final equation of motion for the system is:
[tex]x(t) = [(8v0 - 2x0)/6]*e^{(-2t)} + [(2x0 - 8v0)/6]*e^{(-8t)[/tex]
Complete question: A 1-kilogram mass is attached to a spring whose constant is 16 N/m, and the entire system is then submerged in a liquid that imparts a damping force numerically equal to 10 times the instantaneous velocity. Determine the equations of motion if (a) the mass is initially released from rest from a point 1 meter below the equilibrium position, and then (b) the mass is initially released from a point 1 meter below the equilibrium position with an upward velocity of 12 m/s.
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You walked 3/4 mile, and you ran 7/10 mile. How much farther did you walk than run?
Answer:
1/20
Step-by-step explanation:
because you turn the denominators to 40, then subtract walk from run and you got your answer
Find the X
geometry
pt.2
The angle of x in the given circle is 51 degrees.
What is theorem of secant and tangent line in circle?In the case when a tangent line and a secant line originate from the same external point, the mean of the exterior angle is equal to half the difference between the major arc and the minor arc that are created by the tangent and secant lines.
From the given figure we observe that the secant line and tangent line start from the same exterior angle.
Thus, according to the theorem of secant and tangent line of circle we have:
angle x = (DA - DB) /2
angle x = (178 - 76) / 2
angle x = 102 /2
angle x = 51 degrees.
Hence, the angle of x in the given circle is 51 degrees.
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compare the 95% and 99% confidence intervals for the hours of sleep a student gets. in at least 2 sentences, explain the difference between these intervals and why this difference occurs.
Answer:
The 99% confidence interval will be wider than the 95% confidence interval because it encompasses a greater range of possible values, meaning that there is a lower chance of the true population parameter falling outside the interval. The 95% confidence interval means that if the study was repeated many times, 95% of the intervals constructed would contain the true population parameter, whereas the 99% confidence interval means that 99% of the intervals constructed would contain the true population parameter.
Step-by-step explanation:
Please Help Me I need help
In response to the stated question, we may state that therefore, the expressions value of vector will be n = 25.73.
what is expression ?An expression in mathematics is a collection of numbers, variables, and mathematical (such as addition, reduction, multiplication, division, exponentiation, etc.) that express a quantity or value. Expressions might be as basic as "3 + 4" or as complicated as "(3x2 - 2) / (x + 1)". They may also contain functions like "sin(x)" or "log(y)". Expressions can also be evaluated by substituting values for the variables and performing the mathematical operations in the order specified. If x = 2, for example, the formula "3x + 5" equals 3(2) + 5 = 11. Expressions are commonly used in mathematics to describe real-world situations, construct equations, and simplify complicated mathematical topics.
to find vector and magnitude we have
[tex]n^2 = (22.5)^2 + (12.5)^2\\n^2 = 506.25 + 156.25\\n^2 = 662.5\\n = \sqrt(662.5)\\n = 25.73[/tex]
therefore, the value of vector will be n = 25.73.
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Simplify -15x^7/-5x^9
Answer:
Step-by-step explanation:
3x^16
Answer:
3x^16
Step-by-step explanation:
(01.03 mc) a cell phone company charges $400 for a new phone and then $50 each month after the purchase. if c (t) is a rational function that represents the average monthly cost of owning the cell phone, what is the range of the function?
the range of the function is at least $400 plus $50 for each month after the purchase. The average monthly cost of owning the cell phone can be represented as:
C(t) = 400 + 50t
Where t is the number of months after the purchase.
Since C(t) is a linear function, its range is all real numbers greater than or equal to 400, since the initial cost of the phone is 400 and the monthly cost is a positive constant. Therefore, the range of C(t) is:
Range of C(t) = {C(t) | C(t) ≥ 400} or [400, ∞)
In other words, the range of the function is all possible average monthly costs of owning the phone, which is at least $400 plus $50 for each month after the purchase.
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please help
At a small animal hospital, there is a 20%
chance that an animal will need to stay
overnight. The hospital only has enough room to
hold animals per night. On a typical day,2 5
animals are brought in.
What is the probability that more than of 2
the animals that are brought in need to
stay overnight?
The prοbability that mοre than 2 animals need tο stay οvernight is apprοximately 0.9124, οr 91.24%.
What is binοmial distributiοn?The binοmial distributiοn is a prοbability distributiοn that describes the number οf successes in a fixed number οf independent trials, each with the same prοbability οf success. The distributiοn is characterized by twο parameters: the number οf trials (n) and the prοbability οf success (p) fοr each trial.
Tο sοlve this prοblem, we need tο use the binοmial distributiοn since we have a fixed number οf trials (25 animals brοught in) and each trial (animal) can either be a success (needs tο stay οvernight) οr a failure (dοesn't need tο stay οvernight).
Let X be the number οf animals that need tο stay οvernight. Then X fοllοws a binοmial distributiοn with n = 25 trials and p = 0.2 prοbability οf success (animal needing tο stay οvernight).
We want tο find the prοbability that mοre than 2 animals need tο stay οvernight, which can be expressed as:
nοw, P(X > 2) = 1 - P(X ≤ 2)
Tο calculate P(X ≤ 2), we can use the binοmial cumulative distributiοn functiοn (CDF) οr simply add up the prοbabilities οf X = 0, X = 1, and X = 2:
similarly, P(X ≤ 2) = P(X = 0) + P(X = 1) + P(X = 2)
[tex]= (0.8)^{25} + 25(0.2)(0.8)^{24} + (25\ \text{choose}\ 2)(0.2)^{2}(0.8)^{23}[/tex]
≈ 0.0876
Therefοre, P(X > 2) = 1 - P(X ≤ 2) ≈ 1 - 0.0876 = 0.9124
Sο the prοbability that mοre than 2 animals need tο stay οvernight is apprοximately 0.9124, οr 91.24%.
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The sum of two numbers is -18. If the first number is 10, which equation represents this situation, and what is the second number?
two cards are drawn at random from a pack without replacement. what is the probability that the first is an ace and the second is a queen?
The probability of drawing an ace and a queen from a pack of cards without replacement is 1/78. This can be explained as follows:
In a standard pack of 52 cards, there are 4 aces and 4 queens. When two cards are drawn without replacement, the probability of drawing an ace and then a queen is 4/52 x 3/51 = 12/2652. This can be simplified to 1/78.
Without replacement means that the card that is drawn is not replaced in the deck before the next card is drawn. In this case, when the first card is an ace, there are only 3 queens left in the deck so the probability of the second card being a queen is 3/51.
To put it another way, the chances of drawing an ace and a queen when the cards are drawn without replacement can be thought of as a ratio of the favorable outcomes to the total number of possible outcomes. There is only one favorable outcome (ace-queen) out of a total of 78 possible outcomes (4 aces and 4 queens combined with the remaining 44 cards). Thus, the probability of drawing an ace and a queen is 1/78.
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2+2+2+2+2+3-3-3-3-21-456--42
Equations are used in many fields, including physics, engineering, economics, and finance, to model and analyse relationships between variables.
What situation is referred to as an equation?The expressions on either side of the equal sign are referred to as the left-hand side (LHS) and the right-hand side (RHS) of the equation. Solving an equation involves finding the values of the variables that make the equation true.
Two amounts or values are equal when they are stated as so in a mathematical equation, such as 6 x 4 = 12 x 2. two. Noun with a count.
A situation that requires the consideration of two or more elements in order to perceive or comprehend the total situation is referred to as an equation.
[tex]2+2+2+2+2+3-3-3-3-21-456--42 =[/tex]
[tex]2+2+2+2+2+3 = 13[/tex]
[tex]-3-3-3 = -9[/tex]
[tex]-456--42 = -456+42 = -414[/tex]
Therefore,
[tex]2+2+2+2+2+3-3-3-3-21-456--42 = 13 - 9 - 414 = -410[/tex]
Therefore, the value of the expression is [tex]2+2+2+2+2+3-3-3-3-21-456--42[/tex] [tex]= 13 - 9 - 414 = -410[/tex] . As per the given equation.
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The sum of two numbers is 18. Their difference is -8. Find the two numbers.
Part A
Write a system of equations that represents the situation.
x + y =
x-y =
Part B
Solve the system of equations. Express the coordinates as decimals if necessary.
The two numbers in the system of equation is 5 and 13.
What is system of equation?A group of multiple-variable equations that must all be solved concurrently make up a system of equations. Finding values for the variables that satisfy every equation in a system of equations is the objective. Each equation in the system reflects a connection between the variables. In order to find a singular solution or a group of solutions, systems of equations can be solved using a variety of methods, such as substitution or elimination. In many disciplines, including mathematics, physics, engineering, and economics, systems of equations can occur.
Let us suppose the two numbers as x and y.
x + y = 18
x - y = -8
The second equation can be written as:
x + 8 = y
Substitute the value of y in equation 1:
x + x + 8 = 18
2x = 10
x = 5
Substitute the value of x to get y:
x + y = 18
5 + y = 18
y = 13
Hence, the two numbers in the system of equation is 5 and 13.
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how would i do this cause im very lost someone please help
The decrease in the time spent exercising is 0.74.
Describe Scatter plot?A scatter plot is a type of data visualization that is used to display the relationship between two continuous variables. It consists of a set of data points, each representing an observation, plotted as a point on a two-dimensional graph with one variable on the x-axis and the other variable on the y-axis.
Scatter plots are often used to identify patterns or relationships between two variables, such as correlation or causation. If the points on the plot tend to form a pattern, such as a straight line, then there may be a relationship between the two variables. If the points do not form a pattern, then there may be no relationship between the two variables.
The answers are quite straightforward.
(a) Here, we substitute x=4
(b) Again, we substitute x= 0
(c) Here, if y1=y2-y1= (-0.74x- 0.74+8.54)-(-0.74x + 8.54)= y2-y1= -0.74x- 0.74+8.54 + 0.74x + 8.54= y2- y1= 0.74.
Thus, the decrease in the time spent exercising is 0.74.
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The complete question is
What is the sum of A+C?  a.the matrices b -2,11,5,0,-2,1 c.12,3,1,-2,2,-1 d. -35,28,6,-1,0,12
Answer:on edge B)-2,11,5,0-2,1
The sum of the matrices A and C from the list of options is the matrix B
Calculating the sum of the matricesGiven the following matrices
Matrix A
| 0 6 2 |
| 1 5 -2 |
Matrix C
| -2 5 3 |
| -1 -7 3|
To find the sum of matrices A and C, we add the corresponding elements in each matrix:
So, we have: A + C
| 0 - 2 6 + 5 2 + 3 |
| 1 - 1 5 - 7 -2 + 3|
Evaluate the sum
| -2 11 5 |
| 0 -2 1 |
This represents option B
Therefore, the sum of matrices A and C is (B)
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Complete question
What is the sum of A+C?
Matrix A
| 0 6 2 |
| 1 5 -2 |
Matrix C
| -2 5 3 |
| -1 -7 3|
ashley and her brother mason are building block towers. ashley's 1-meter tower is 10 blocks high. mason's tower is only 7 blocks high. if all of the blocks are the same size, how many centimeters taller is ashley's tower than mason's?
Ashley's tower is 30 centimeters taller than Mason's tower. Ashley's tower is 10 x (1/10) = 1 meter tall. Mason's tower, on the other hand, is 7 x (1/10) = 0.7 meters tall.
Ashley's tower is 10 blocks high and each block has a height of 0.1 meters since 1 meter is divided into 10 equal parts. Therefore, the total height of Ashley's tower is 10 x 0.1 = 1 meter. Mason's tower, on the other hand, is 7 blocks high and has a total height of 7 x 0.1 = 0.7 meters. The difference between Ashley's tower and Mason's tower is the height of Ashley's tower minus the height of Mason's tower, which is 1 meter - 0.7 meters = 0.3 meters. To convert meters to centimeters, we need to multiply by 100, so Ashley's tower is 0.3 x 100 = 30 centimeters taller than Mason's tower.
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Need help too figure out these questions these are 2 outa 10 i have too do but these the hardest
Answer:
1. I don't know
2. 10
Step-by-step explanation:
[tex]c=\sqrt{a^{2}+b^{2} } = \sqrt{6^{2}+8^{2} } = \sqrt{36+64} = \sqrt{100} = 10[/tex]
A man is trapped in a room at the center of a maze. The room has three exits. Exit 1 leads outside the maze after 3 minutes, on average. Exit 2 will bring him back to the same room after 5 minutes. Exit 3 will bring him back to the same room after 7 minutes. Assume that every time he makes a choice, he is equally likely to choose any exit. What is the expected time taken by him to leave the maze?Hint: Let X = time taken by the man to leave the maze from this room. Let Y = exit he chooses first. So Y belongs in { 1,2,3} Calculate the conditional expectation of time taken to leave the maze given that he chose each of the exits. Then use these conditional expectations to calculate the expectation of time taken to leave the maze.
The expected time taken by the man to leave the maze is 15 minutes.
To find the expected time taken by the man to leave the maze, we'll first calculate the conditional expectation of time taken given that he chose each of the exits, and then use these conditional expectations to calculate the overall expectation.
Step 1: Calculate the conditional expectations :
- If he chooses Exit 1 (probability 1/3), he leaves the maze after 3 minutes.
- If he chooses Exit 2 (probability 1/3), he returns to the same room after 5 minutes and starts again. So, the expected time in this case is 5 + E(X).
- If he chooses Exit 3 (probability 1/3), he returns to the same room after 7 minutes and starts again. So, the expected time in this case is 7 + E(X).
Step 2: Calculate the overall expectation :
E(X) = (1/3)*(3) + (1/3)*(5 + E(X)) + (1/3)*(7 + E(X))
Now, we'll solve for E(X):
3E(X) = 3 + 5 + 7 + 2E(X)
E(X) = 15 minutes
The expected time taken by the man to leave the maze is 15 minutes.
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According to the problem, there are three possible exits (1, 2, and 3) from the room in the center of the maze. The probabilities of choosing each of these exits are equal.
Exit 1 leads to the outside of the maze, and it takes 3 minutes on average to reach it. Exit 2 leads back to the same room, so the man will need to start over again. Exit 3 also leads back to the same room, and it takes longer than exit 2 to get there (7 minutes).Let X be the time taken by the man to leave the maze from this room. Let Y be the exit he chooses first. Y belongs to {1, 2, 3}. Calculate the conditional expectation of the time taken to leave the maze given that he chose each of the exits. Then use these conditional expectations to calculate the expectation of the time taken to leave the maze.The expected value of X can be calculated as follows:() = ( | = 1) × ( = 1) + ( | = 2) × ( = 2) + ( | = 3) × ( = 3)Expected time to leave the maze through exit 1:( | = 1) = 3Expected time to leave the maze through exit 2:( | = 2) = 5 + ()Expected time to leave the maze through exit 3:( | = 3) = 7 + ()The probability of choosing each exit is 1/3, so:P(Y = 1) = 1/3P(Y = 2) = 1/3P(Y = 3) = 1/3Substituting these values into the equation for ():() = 3(1/3) + (5 + ())(1/3) + (7 + ())(1/3)() = 5 + (2/3)() + (7/3)()() = 15 minutes. Therefore, the expected time taken by the man to leave the maze is 15 minutes.
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What is -2(3x+12y-5-17x-16y+4) simplified ?
Answer: 28x+8y+2
Step-by-step explanation:
Remove parentheses: -2(14x-4y-1)
Solution: 28x+8y+2
Answer:
28x+8y+2
Step-by-step explanation:
I need help with question 3 I need to find the rate at which the water is rising in cm/seconds
Answer:
0.01 cm/min
Step-by-step explanation:
The volume of oil in the tank is given by the formula:
V = l × w × h
where l, w, and h are the length, width, and height of the tank respectively.
Substituting the given values, we get:
V = 60 cm × 100 cm × 100 cm = 600,000 cm³
The rate at which the oil is being lost is given as 3.6 litres per hour. Since 1 litre = 1000 cm³, we can convert this to cubic centimeters per hour as follows:
3.6 litres/hour × 1000 cm³/litre = 3600 cm³/hour
To find the rate at which the oil level is falling, we need to divide the rate of oil loss by the surface area of the oil in the tank. Since the tank is rectangular and has a flat bottom, the surface area of the oil is simply the area of the top of the tank, which is:
A = l × w = 60 cm × 100 cm = 6000 cm²
Now, we can calculate the rate at which the oil level is falling as follows:
rate of oil loss ÷ surface area of oil = (3600 cm³/hour) ÷ (6000 cm²)
= 0.6 cm/hour
To convert this to cm/min, we simply divide by 60:
0.6 cm/hour ÷ 60 min/hour = 0.01 cm/min
Therefore, the rate at which the oil level is falling is 0.01 cm/min
Which ONE of the following statements best describes the use of spaces in folder and file names in ArcGIS?
Using spaces in folder names in ArcGIS is permitted but strongly discouraged
The statement that best describes the use of spaces in folders and files names in ArcGIS is "Using spaces in folder and file names in ArcGIS is permitted but strongly discouraged."
ArcGIS is a geographic information system software that is used for creating, editing, analyzing, and sharing spatial data. The software is widely used by GIS professionals, environmental scientists, geographers, and other experts to manage and analyze spatial data.
In ArcGIS, it is possible to use spaces in folder and file names, but it is not recommended. This is because spaces can cause problems when the software tries to access files with spaces in their names. Therefore, it is better to use underscores or hyphens instead of spaces when naming folders and files in ArcGIS. This helps to avoid issues when working with data in ArcGIS.
The statement "Using spaces in folder names in ArcGIS is permitted but strongly discouraged" is the best description of the use of spaces in folder and file names in ArcGIS.
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if you are dealt 4 cards from a standard deck of 52 cards, what is the probability that you will get 3 black cards?
The probability of getting 3 black cards out of 4 drawn from a standard deck of 52 cards is approximately 0.253 or 25.3%.
To determine the probability of getting 3 black cards out of 4 cards drawn from a standard deck of 52 cards, we can use the hypergeometric distribution.
There are 26 black cards in the deck, and the total number of ways to choose 4 cards from 52 is given by the binomial coefficient C(52, 4). The number of ways to choose 3 black cards out of 26 is given by the binomial coefficient C(26, 3).
The number of ways to choose the fourth card from the remaining 26 non-black cards is given by the binomial coefficient C(26, 1).
Therefore, the probability of getting 3 black cards out of 4 is:
P(3 black cards) = C(26, 3) * C(26, 1) / C(52, 4)
P(3 black cards) = (2600 * 26) / 270725
P(3 black cards) ≈ 0.253
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mathematics homework
Answer:
Step-by-step explanation:
(g * h)(24)
gh*24
24gh
simplify 2(2x+5)-(3x-2)
Solution: x + 12
Step-by-step explanation:
first simplify then distribute!
Answer:x+12
Step-by-step explanation:
we have to multiply number outside of brackets to each of the numbers inside it:
2(2x+5)=4x+10
-(3x-2)=-1(3x-2)=-3x+2
4x+10-3x+2=x+12
Bao has 39 m of fencing to build a three-sides fence around a rectangular plot of land that sits in a riverbank. (The fourth side of the enclosure would be the river.) The area of the land is 169 square meters. List each set of possible dimensions (length and width) of the field.
The pοssible dimensiοns (length and width) οf the rectangular plοt are:
Length = 21 meters, width = 8.05 meters
Length = 8.05 meters, width = 21 meters
Let the length οf the rectangular plοt be L and the width be W. Then we knοw that the perimeter οf the rectangular plοt, which is equal tο the length οf fencing Baο has, is given by:
2L + W = 39
Alsο, the area οf the rectangular plοt is given by:
L × W = 169
We can use these twο equatiοns tο sοlve fοr L and W. First, we can sοlve the equatiοn 2L + W = 39 fοr W:
W = 39 - 2L
Substituting this into the equation for the area, we get:
L × (39 - 2L) = 169
Expanding and rearranging this equation, we get a quadratic equation in terms of L:
[tex]-2L^2 + 39L - 169 = 0[/tex]
We can solve for L using the quadratic formula:
[tex]L = [ -39 \± sqrt(39^2 - 4(-2)(-169)) ] / (2(-2))\\L = [ -39 \± sqrt(1681) ] / 4\\L = [ -39 \± 41 ] / 4[/tex]
L = 1/2 or L = 21
If L = 1/2, then W = 38, which gives a negative area and is therefore not possible.
If L = 21, then W = 169/21, which simplifies to W = 8.05 (rounded to two decimal places).
Therefore, the possible dimensions (length and width) of the rectangular plot are:
Length = 21 meters, width = 8.05 meters
Length = 8.05 meters, width = 21 meters
Note that these are the only possible dimensions, as the sum of the length and width must be less than or equal to 19.5 meters (half of the available fencing).
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original sample: 84, 71, 79, 96, 87. do the values given constitute a possible bootstrap sample from the original sample?
Yes, the given values constitute a possible bootstrap sample from the original sample.
Bootstrap samples are taken with replacement from the original data set. In other words, it means that each sample consists of a random sample of the same size as the original data set taken from the original data set.
Hence, a given set of values can be a bootstrap sample from the original sample as long as the values are randomly selected from the original sample and with replacement.
The sample is said to be a bootstrap sample from the original data set if it satisfies the following properties:
1. The bootstrap sample must be of the same size as the original data set.
2. Each observation from the original data set must have an equal chance of being selected in each bootstrap sample.3. The bootstrap samples must be independent of each other.
In the given problem, the sample consists of 5 values, namely 84, 71, 79, 96, and 87.
These values can be a bootstrap sample from the original sample as long as the values were randomly selected with replacement from the original sample.
Since the problem does not provide any information on how the sample was obtained, it cannot be determined whether or not it is a bootstrap sample.
Therefore, the answer is that the given values constitute a possible bootstrap sample from the original sample.
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Describe the pay at the digital source. Use complete sentences and include at least one specific example from the table that you made for part a
The pay at the Digital Source is a variable amount that depends on the employee's job position and experience level. The pay is represented in dollars per hour, and it ranges from $12 per hour for a new employee in a low-level position to $60 per hour for a senior developer with extensive experience.
For example, if we look at the table created in part a, we can see that a junior developer with less than a year of experience will earn $18 per hour, while a senior developer with more than 10 years of experience will earn $60 per hour. This means that the pay at the Digital Source is directly related to the employee's experience and job position.
Additionally, the table also shows that the pay rate increases as the employee gains more experience and moves up the career ladder. For instance, a junior developer with less than a year of experience will earn $18 per hour, but a mid-level developer with 3-5 years of experience will earn $35 per hour. This shows that employees are rewarded for their skills and experience, and they have the opportunity to advance their careers and earn higher pay rates.
In summary, the pay at the Digital Source is a variable amount that depends on the employee's job position and experience level. The pay rate ranges from $12 per hour to $60 per hour, and it increases as the employee gains more experience and moves up the career ladder. The company values the skills and expertise of their employees and rewards them accordingly.
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