In a virtual memory system with a TLB (Translation Lookaside Buffer), a cache, and a page table, various access scenarios can occur.
The given scenario provides information about the access times, hit ratios, and rates of different components. We are asked to determine the possibility and time required for accessing data in specific cases, considering TLB hits, TLB misses, page table hits, page table misses, and cache hits or misses.
a) TLB hit, cache hit: It is possible. Since both the TLB and the cache have a hit, the access time would be the sum of the TLB hit time (5ns) and the cache hit time (12ns), which is 17ns.
b) TLB miss, page table hit, cache hit: It is possible. In this case, the TLB misses but the page table has a hit, followed by a cache hit. The total access time would be the sum of the TLB miss time (25ns), the time required for updating the TLB (included in TLB miss time), and the cache hit time (12ns), which is 37ns.
c) TLB miss, page table hit, cache miss: It is possible. With a TLB miss, followed by a page table hit and a cache miss, the total access time would be the sum of the TLB miss time (25ns), the time required for updating the TLB (included in TLB miss time), and the memory reference time (25ns), which is 50ns.
d) TLB miss, page table miss, cache hit: It is not possible. If there is a TLB miss and a page table miss, it indicates that the page is missing from memory, which means there would be a page fault. The access would need to be restarted after fetching the page from disk, so a cache hit cannot be achieved in this scenario.
e) TLB miss, page table miss: It is not possible. Similar to the previous case, a TLB miss followed by a page table miss indicates a missing page in memory. The access would require a page fault, resulting in the page being fetched from disk and all necessary updates performed before the access can be restarted. In this scenario, the cache is not involved.
The possibility and time required for accessing the requested data vary depending on whether there are TLB hits, TLB misses, page table hits, page table misses, and cache hits or misses. The given information about access times, hit ratios, and rates helps determine the access possibilities and the corresponding access times for each case.
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Implement a concurrent Merge Sort solution using goroutines and channels.
In the main function, a random slice of integers is generated, and then the concurrent merge sort is performed. The original and sorted slices are printed for comparison.
Here's an example implementation of concurrent Merge Sort in Go using goroutines and channels:
go
Copy code
package main
import (
"fmt"
"math/rand"
"sort"
"time"
)
// MergeSort performs the merge sort algorithm on a slice of integers
func MergeSort(arr []int) []int {
if len(arr) <= 1 {
return arr
}
mid := len(arr) / 2
left := MergeSort(arr[:mid])
right := MergeSort(arr[mid:])
return merge(left, right)
}
// merge merges two sorted slices into a single sorted slice
func merge(left, right []int) []int {
size, i, j := len(left)+len(right), 0, 0
merged := make([]int, size, size)
for k := 0; k < size; k++ {
if i < len(left) && (j >= len(right) || left[i] <= right[j]) {
merged[k] = left[i]
i++
} else {
merged[k] = right[j]
j++
}
}
return merged
}
// concurrentMergeSort performs the concurrent merge sort algorithm using goroutines and channels
func concurrentMergeSort(arr []int, c chan []int) {
if len(arr) <= 1 {
c <- arr
return
}
mid := len(arr) / 2
leftChan := make(chan []int)
rightChan := make(chan []int)
go concurrentMergeSort(arr[:mid], leftChan)
go concurrentMergeSort(arr[mid:], rightChan)
left := <-leftChan
right := <-rightChan
close(leftChan)
close(rightChan)
c <- merge(left, right)
}
func main() {
// Generate a random slice of integers
rand.Seed(time.Now().UnixNano())
arr := rand.Perm(10)
// Perform concurrent merge sort
c := make(chan []int)
go concurrentMergeSort(arr, c)
sorted := <-c
// Sort the original slice for comparison
sort.Ints(arr)
// Print the original and sorted slices
fmt.Println("Original:", arr)
fmt.Println("Sorted:", sorted)
}
In this implementation, the MergeSort function is the standard non-concurrent merge sort algorithm. The merge function merges two sorted slices into a single sorted slice.
The concurrentMergeSort function is the concurrent version. It recursively splits the input slice into smaller parts and spawns goroutines to perform merge sort on each part. The results are sent back through channels and then merged together using the merge function.
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Describe the function / purpose of the following PHP code
segment.
if (mysql_query("CREATE DATABASE my_db", $cn))
{
echo "Database created!";
}
else
{
echo "Database exists! " .
mysql_error(
The given PHP code segment is responsible for creating a database using the MySQL extension. If the database "my_db" is successfully created, it will display the message "Database created!" using the `echo` statement.
Otherwise, if the database already exists or if there is an error during the creation process, it will display the message "Database exists!" along with the specific error message obtained from `mysql_error()`.
The `mysql_query()` function is used to execute a MySQL query, in this case, the query is to create a database named "my_db". The function takes two parameters: the query itself and the connection object `$cn`.
If the `mysql_query()` function returns a truthy value (indicating the query was executed successfully), the `if` condition evaluates to `true`, and it executes the `echo` statement to display "Database created!".
If the `mysql_query()` function returns a falsy value (indicating an error occurred), the `if` condition evaluates to `false`, and it executes the `else` block. In this block, it displays "Database exists!" along with the specific error message obtained from `mysql_error()`, which provides more information about the error that occurred during the creation process.
Note: The `mysql_*` functions are deprecated in recent versions of PHP, and it is recommended to use MySQLi or PDO extensions for database interactions.
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Question 1: EmployeeGraph =(VE) V(EmployeeGraph) = { Susan, Darlene, Mike, Fred, John, Sander, Lance, Jean, Brent, Fran}
E(EmployeeGraph) = {(Susan, Darlene), (Fred, Brent), (Sander, Susan),(Lance, Fran), (Sander, Fran), (Fran, John), (Lance, Jean), (Jean, Susan), (Mike, Darlene) Draw the picture of Employee Graph.
The Employee Graph consists of 10 vertices representing employees and 9 edges representing relationships between employees. The visual representation of the graph depicts the connections between the employees.
The Employee Graph consists of 10 vertices, which represent individual employees in the organization. The vertices are named Susan, Darlene, Mike, Fred, John, Sander, Lance, Jean, Brent, and Fran. The graph also contains 9 edges that represent relationships between employees. The edges are as follows: (Susan, Darlene), (Fred, Brent), (Sander, Susan), (Lance, Fran), (Sander, Fran), (Fran, John), (Lance, Jean), (Jean, Susan), and (Mike, Darlene).
To visualize the Employee Graph, we can draw the vertices as circles or nodes and connect them with edges that represent the relationships. The connections between the employees can be represented as lines or arrows between the corresponding vertices. The resulting picture will display the structure of the graph, showing how the employees are connected to each other based on the given edges.
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Why are disks used so widely in a DBMS? What are their
advantages over main memory and tapes? What are their relative
disadvantages? (Question from Database Management System by
Ramakrishna and Gehrke
Disks are widely used in DBMS due to their large storage capacity and persistent storage, providing cost-effective long-term storage. However, they have slower access speed and are susceptible to failure.
Disks are widely used in a Database Management System (DBMS) due to several advantages they offer over main memory and tapes.
1. Storage Capacity: Disks provide significantly larger storage capacity compared to main memory. Databases often contain vast amounts of data, and disks can store terabytes or even petabytes of information, making them ideal for managing large-scale databases.
2. Persistent Storage: Unlike main memory, disks provide persistent storage. Data stored on disks remains intact even when the system is powered off or restarted. This feature ensures data durability and enables long-term storage of critical information.
3. Cost-Effectiveness: Disks are more cost-effective than main memory. While main memory is faster, it is also more expensive. Disks strike a balance between storage capacity and cost, making them a cost-efficient choice for storing large databases.
4. Secondary Storage: Disks serve as secondary storage devices, allowing efficient management of data. They provide random access to data, enabling quick retrieval and modification. This random access is crucial for database operations that involve searching, sorting, and indexing.
Relative Disadvantages:
1. Slower Access Speed: Disks are slower than main memory in terms of access speed. Retrieving data from disks involves mechanical operations, such as the rotation of platters and movement of read/write heads, which introduce latency.
This latency can affect the overall performance of the DBMS, especially for operations that require frequent access to disk-based data.
2. Limited Bandwidth: Disks have limited bandwidth compared to main memory. The data transfer rate between disks and the processor is slower, resulting in potential bottlenecks when processing large volumes of data.
3. Susceptible to Failure: Disks are physical devices and are prone to failures. Mechanical failures, manufacturing defects, or power outages can lead to data loss or corruption. Therefore, implementing appropriate backup and recovery mechanisms is essential to ensure data integrity and availability.
In summary, disks are widely used in DBMS due to their large storage capacity, persistence, and cost-effectiveness. However, their relative disadvantages include slower access speed, limited bandwidth, and susceptibility to failure.
DBMS designers and administrators must carefully balance these factors while architecting and managing databases to ensure optimal performance, reliability, and data integrity.
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I want to know how to split a sentence that is String by spaces in Java.
For example if String a = "I really hate you";
I want to traverse the String to check all the words in String a: I, really, hate, you.
How can I do this?
In Java, you can split a sentence into words by using the split() method in String class.
Here's an example code:
String a = "I really hate you";
String[] words = a.split(" ");
for (String word : words) {
System.out.println(word);
}
Output:
I
really
hate
you
In this example, we first declare a string variable a with a value of "I really hate you". Then, we call the split() method on the string, passing in a space as the delimiter. This returns an array of strings containing each word in the original string.
Finally, we use a for loop to iterate over the array and print out each word.
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Match the statement that most closely relates to each of the following. a. Nodes _______
b. Stacks _______
c. Queues _______
d. Linked lists _______
Answer Bank: - are first in first out data structures - can have data inserted into the middle of the data struct - are last in first out data structures
- are made of data and links
Question 2 Rearrange the following chunks of code to correctly implement bubbleSort void bubbleSort(vector& numbers) [ int numbersSize = numbers.size(): - A) for (int j = 0; j < 1; 1-1+1) { B) if (numbers.at (1)>numbers.at(+1)) { C) for (int i sumbersSize 1; 10; 1-1-1) { D) swap(numbers.at (j), numbers.at (j+1); } } } } line1 _______
line2 _______
line3 _______
line4 _______
a. Nodes - d. are made of data and links
b. Stacks - are last in first out data structures
c. Queues - are first in first out data structures
d. Linked lists - can have data inserted into the middle of the data struct
Question 2:
The correct arrangement of the code chunks to implement bubble Sort:
line1 - C) for (int i = numbers Size - 1; i > 0; i--)
line2 - A) for (int j = 0; j < i; j++)
line3 - B) if (numbers.at(j) > numbers.at(j+1))
line4 - D) swap(numbers.at(j), numbers.at(j+1))
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The minimum value of cosine similarity between two bag-of-words
vectors is:
Group of answer choices
It is unbounded
0
-1
1
The minimum value of cosine similarity between two bag-of-words vectors is -1. Cosine similarity measures the similarity between two vectors by calculating the cosine of the angle between them. In the context of bag-of-words vectors, each vector represents the frequency of occurrence of words in a document.
The cosine similarity formula normalizes the vectors and compares their orientations, resulting in values ranging from -1 to 1. A value of -1 indicates that the two vectors are in completely opposite directions or have completely dissimilar word frequencies. This means that the two vectors are as dissimilar as possible in the bag-of-words representation.
On the other hand, a cosine similarity of 0 suggests that the vectors are orthogonal or have no relationship in terms of word frequencies. A value of 1 implies that the vectors are perfectly aligned and have the same word frequencies.
Therefore, out of the given answer choices, the correct option is -1, representing the minimum value of cosine similarity between two bag-of-words vectors.
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You are given data on the number of lecturers in higher education institutions by type of institutions. According to the dataset, please find out the average of the number of lecturers teach in private institutions in Malaysia from the year 2000 - 2020 using Scala Program.
<>
Please write a scala program and make use of collection API to solve the above task.
This program filters the dataset to include only the data points for private institutions, extracts the number of lecturers from the filtered data.
calculates the sum of lecturers, divides it by the number of data points, and finally prints the average number of lecturers. Here's a Scala program that uses the collection API to calculate the average number of lecturers teaching in private institutions in Malaysia from 2000 to 2020.// Assuming the dataset is stored in a List of Tuples, where each tuple contains the year and the number of lecturers in private institutions
val dataset: List[(Int, Int)] = List( (2000, 100), (2001, 150), (2002, 200), // ... other data points (2020, 300) ) // Filter the dataset to include only private institution data. val privateInstitutionsData = dataset.filter { case (_, lecturers) => // Assuming private institutions are identified using a specific criteria, e.g., lecturers >= 100. lecturers >= 100. }
// Extract the number of lecturers from the filtered data val lecturersData = privateInstitutionsData.map { case (_, lecturers) = lecturers } // Calculate the average number of lecturers using the collection API val averageLecturers = lecturersData.sum.toDouble / ecturersData.length // Print the average; println(s"The average number of lecturers in private institutions in Malaysia from 2000 to 2020 is: $averageLecturers")
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Explain the terms Preorder, Inorder, Postorder in Tree
data structure (with examples)
The terms Preorder, Inorder, and Postorder in Tree data structure are defined below.
The in-order array in the Tree data structure, Recursively builds the left subtree by using the portion of the preorder array that corresponds to the left subtree and calling the same algorithm on the elements of the left subtree.
The preorder array are the root element first, and the inorder array gives the elements of the left and right subtrees. The element to the left of the root of the in-order array is the left subtree, and also the element to the right of the root is the right subtree.
The post-order traversal in data structure is the left subtree visited first, followed by the right subtree, and ultimately the root node in the traversal method.
To determine the node in the tree, post-order traversal is utilized. LRN, or Left-Right-Node, is the principle it aspires to.
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(0)
please solve this Matlab problem
green,green,green ( boxes )
clear CLc
counter = 0
A = {The array is properly given as a 10x10 array}
mycolormap = \[1, 0, 0;
0,1,0,
0, 0, 1,
1, 1, 1);
color map (mycolormap) ;
for m = 1: ____________
for n = 1: ____________
if _____________
counter = counter + 1;
end
end
end
counter
Fill in the 3 blanks with the upper limit of "m", the upper limit of "n" and the logic statement
To solve the given MATLAB problem, you can use the following code:
matlab
Copy code
green = 'green';
clear CLc;
counter = 0;
A = randi([1, 4], 10, 10); % The array is properly given as a 10x10 array
mycolormap = [1, 0, 0;
0, 1, 0;
0, 0, 1;
1, 1, 1];
colormap(mycolormap);
[m, n] = size(A);
for m = 1:m
for n = 1:n
if strcmp(A(m, n), green)
counter = counter + 1;
end
end
end
counter
The variable green is assigned the value 'green', which represents the target color you want to count in the array.
The command clear CLc clears the command window.
The variable counter is initialized to 0. It will be used to count the number of occurrences of the target color.
The variable A represents the given 10x10 array. You can replace it with your specific array.
The variable mycolormap defines a custom colormap with different color values.
The colormap(mycolormap) command sets the colormap of the figure window to the custom colormap defined.
The nested for loops iterate through each element of the array.
The strcmp function compares the element at position (m, n) in the array with the target color green.
If the condition strcmp(A(m, n), green) is true, the counter is incremented by 1.
After the loops finish, the value of counter represents the number of occurrences of the target color in the array, and it is displayed in the command window.
Make sure to replace the placeholder value for the array with your specific 10x10 array, and adjust the target color if needed.
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Write a complete Java program that do the following: 1. Get student information (first name and last name) from the user and store it in the array named studentName (first name and last name are stored in the first and last index of the studentName array). 2. Print elements of the array studentName using enhanced for statement. 3. Get student's ID from the user, store it in the array named studentID and print it 4. Find and print the sum and average of the array- studentID.
The Java program collects student information, stores it in arrays, and then prints the names and ID of the students. It also calculates and prints the sum and average of the student IDs.
```
import java.util.Scanner;
public class StudentInformation {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
String[] studentName = new String[2];
System.out.print("Enter student's first name: ");
studentName[0] = scanner.nextLine();
System.out.print("Enter student's last name: ");
studentName[1] = scanner.nextLine();
System.out.println("Student Name:");
for (String name : studentName) {
System.out.println(name);
}
int[] studentID = new int[5]; // Assuming 5 students
for (int i = 0; i < studentID.length; i++) {
System.out.print("Enter student's ID: ");
studentID[i] = scanner.nextInt();
}
System.out.println("Student IDs:");
for (int id : studentID) {
System.out.println(id);
}
int sum = 0;
for (int id : studentID) {
sum += id;
}
double average = (double) sum / studentID.length;
System.out.println("Sum of Student IDs: " + sum);
System.out.println("Average of Student IDs: " + average);
scanner.close();
}
}
```
In this Java program, we start by creating a Scanner object to read user input. We then declare and initialize two arrays: `studentName` (of size 2) to store the first and last names of the student, and `studentID` (of size 5 in this example) to store the student IDs.
We prompt the user to enter the first name and last name, and store them in the corresponding indices of the `studentName` array. We then use an enhanced for loop to print each element of the `studentName` array.
Next, we use a regular for loop to prompt the user to enter the student IDs and store them in the `studentID` array. Again, we use an enhanced for loop to print each element of the `studentID` array.
Finally, we calculate the sum of all the student IDs by iterating over the `studentID` array, and then calculate the average by dividing the sum by the length of the array. We print the sum and average to the console.
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What does the following debug command do? C 200 20F D00 What is the difference between the offset and the physical address? What is the difference between CALL and JMP?
The debug command sets a breakpoint at the address .
The offset is the difference between a physical address and a virtual address. The physical address is the actual location of the data in memory, while the virtual address is the address that the program sees. The offset is used to calculate the physical address from the virtual address.
The CALL and JMP instructions are both used to transfer control to another part of the program. The CALL instruction transfers control to a subroutine, while the JMP instruction transfers control to a specific address.
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2.aΣ = : {C,A,G,T}, L = {w: w = CAİG"TMC, m = j + n }. For example, CAGTTC E L; CTAGTC & L because the symbols are not in the order specified by the characteristic function; CAGTT & L because it does not end with c; and CAGGTTC & L because the number of T's do not equal the number of A's plus the number of G's. Prove that L& RLs using the RL pumping theorem.
The language L = {w: w = CAİG"TMC, m = j + n } is not a regular language.
To prove that the language L is not a regular language using the pumping lemma for regular languages, we need to show that for any pumping length p, there exists a string w in L that cannot be split into substrings u, v, and x satisfying the pumping lemma conditions.
Let's assume that L is a regular language. According to the pumping lemma, there exists a pumping length p such that any string w ∈ L with |w| ≥ p can be divided into substrings u, v, x such that:
|v| > 0,
|uv| ≤ p, and
For all integers i ≥ 0, the string uvi xiy is also in L.
We will show that the language L = {w: w = CAİG"TMC, m = j + n } does not satisfy the pumping lemma.
Consider the string w = CAGTMC. This string is in L since it satisfies the conditions of the language L. However, we will show that no matter how we divide this string into u, v, and x, pumping it will result in a string that is not in L.
Suppose we divide w = CAGTMC into u, v, and x such that |v| > 0 and |uv| ≤ p. Since |uv| ≤ p, the substring v can only contain the symbols C, A, G, or T.
Now, let's consider the different cases:
If v contains only C or T, pumping the string uvi xiy will result in a string that violates the condition "m = j + n". Thus, it will not be in L.
If v contains only A or G, pumping the string uvi xiy will result in a string that violates the condition "m = j + n". Thus, it will not be in L.
If v contains a mix of C, A, G, or T, pumping the string uvi xiy will change the number of occurrences of each symbol and will not satisfy the condition "m = j + n". Thus, it will not be in L.
In all cases, pumping the string w = CAGTMC will result in a string that is not in L. This contradicts the pumping lemma for regular languages, which states that for any regular language L, there exists a pumping length p such that any string in L of length at least p can be pumped.
Therefore, we can conclude that the language L = {w: w = CAİG"TMC, m = j + n } is not a regular language.
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A) Explain with an example Bottom Up Parsing. [6] B) Draw tree structure for the following sentence: ""I would like to fly on Indian Airlines.""
Bottom-up parsing is a parsing technique that starts from the input sentence and builds the parse tree by applying production rules in reverse order until the start symbol is reached.
It is also known as shift-reduce parsing because it shifts the input symbols onto a stack and then reduces them using production rules. Example of Bottom-Up Parsing: Let's consider the grammar: S → NP VP; NP → Det N; VP → V NP; Det → "the"; N → "cat"; N → "dog" V → "chased". Input Sentence: "the cat chased the dog". Steps: Start with an empty stack and the input sentence. Shift the first token "the" onto the stack. Apply a reduce action using the production rule Det → "the". Replace "the" with Det on the stack. Shift the next token "cat" onto the stack. Apply a reduce action using the production rule N → "cat". Replace "cat" with N on the stack. Apply a reduce action using the production rule NP → Det N. Replace Det and N on the stack with NP. Shift the next token "chased" onto the stack. Shift the next token "the" onto the stack. Shift the next token "dog" onto the stack. Apply a reduce action using the production rule N → "dog". Replace "dog" with N on the stack. Apply a reduce action using the production rule NP → Det N. Replace Det and N on the stack with NP. Apply a reduce action using the production rule VP → V NP. Replace V and NP on the stack with VP. Apply a reduce action using the production rule S → NP VP. Replace NP and VP on the stack with S.
The parse is complete, and the parse tree is built. Parse Tree: S
/ \
NP VP
/ \ |
Det N V
| | |
the cat chased.In the parse tree, each non-terminal corresponds to a production rule, and the terminals are the actual words in the sentence. The tree represents the structure and relationships between the words in the sentence.
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Using: C Language & tinkercad.com & arduino uno r3
Implement and test a function called get_elapsed_time which computes the elapsed time from power-up in a ATMEGA328P microcontroller. The program will use a designated 16-bit timer in normal mode, with overflow interrupt handling. Time calculation will be accurate to the nearest timer update "tick"
Your task is to adapt the sample program provided in "Lecture 9: Implementing Timer Overflow ISR" to implement a new library function called get_elapsed_time () which is capable of tracking elapsed time for a reasonably long period.
Use Timer 1, and set it up in normal operational mode so that it overflows approximately once every 0.25 seconds. Create a global 32-bit unsigned integer variable called counter. Implement an interrupt service routine which increments counter by 1 every time the timer overflows. Implement a function called get_elapsed_time() which returns the elapsed time since program start, accurate to the nearest timer stick", as a double-precision floating point value. To implement the function, follow the detailed specification laid out in comments in the program skeleton below.
Notes • Use this test driver to implement and test your function in TinkerCad Circuits prior to submission. #include
#include
#include
#include
#include
#include
#include
#include
void uart_setup(void);
void uart_put_byte(unsigned char byte_val);
void uart_printf(const char * fmt, ...);
void setup(void) {
// (a) Initialise Timer 1 in normal mode so that it overflows
// with a period of approximately 0.25 seconds.
// Hint: use the table you completed in a previous exercise.
// (b) Enable timer overflow for Timer 1.
// (c) Turn on interrupts.
// (d) Send a debugging message to the serial port using
// the uart_printf function defined below. The message should consist of
// your student number, "n10507621", followed immediately by a comma,
// followed by the pre-scale factor that corresponds to a timer overflow
// period of approximately 0.25 seconds. Terminate the
// debugging message with a carriage-return-linefeed pair, "\r\n".
}
// (e) Create a volatile global variable called counter.
// The variable should be a 32-bit unsigned integer of type uint32_t.
// Initialise the variable to 0.
// INSERT GLOBAL VARIABLE HERE
// (f) Define an interrupt service routine to process timer overflow
// interrupts for Timer 1. Every time the interrupt service
// routine is called, counter should increment by 1.
// INSERT ISR HERE
// (g) Define a function called get_elapsed_time which has
// no parameters, but returns a value of type double which contains
// the total elapsed time measured up to the time at which it is called.
// Use the method demonstrated in the Topic 9 lecture to compute the
// elapsed time, taking into account the fact that the timer counter has
// 16 bits rather than 8 bits.
// INSERT FUNCTION HERE
// -------------------------------------------------
// Helper functions.
// -------------------------------------------------
// Make sure this is not too big!
char buffer[100];
void uart_setup(void) {
#define BAUD (9600)
#define UBRR (F_CPU / 16 / BAUD - 1)
UBRR0H = UBRR >> 8;
UBRR0L = UBRR & 0b11111111;
UCSR0B = (1 << RXEN0) | (1 << TXEN0);
UCSR0C = (3 << UCSZ00);
}
void uart_printf(const char * fmt, ...) {
va_list args;
va_start(args, fmt);
vsnprintf(buffer, sizeof(buffer), fmt, args);
for (int i = 0; buffer[i]; i++) {
uart_put_byte(buffer[i]);
}
}
#ifndef __AMS__
void uart_put_byte(unsigned char data) {
while (!(UCSR0A & (1 << UDRE0))) { /* Wait */ }
UDR0 = data;
}
#endif
int main() {
uart_setup();
setup();
for (;;) {
double time_now = get_elapsed_time();
uart_printf("Elapsed time = %d.%03d\r\n", (int)time_now, (int)((time_now - (int)time_now) * 1000));
_delay_ms(1000);
}
return 0;
}
• Do not use the static qualifier for global variables. This causes variables declared at file scope to be made private, and will prevent AMS from marking your submission.
For implementing the code, you can run it on your Arduino Uno board or simulate it using Tinkercad to test the functionality and verify the elapsed time calculations.
The implementation and testing of the function called get_elapsed_time that computes the elapsed time from power-up in an ATMEGA328P microcontroller is a crucial part of microcontroller programming. The program would use a designated 16-bit timer in normal mode, with overflow interrupt handling.
Time calculation would be accurate to the nearest timer update "tick."Here is a sample program that you can use for your implementation and testing of the function in TinkerCad Circuits, which is provided in "Lecture 9: Implementing Timer Overflow ISR." Use Timer 1 and set it up in normal operational mode so that it overflows about once every 0.25 seconds. Create a global 32-bit unsigned integer variable called counter.
Implement an interrupt service routine that increments counter by 1 every time the timer overflows. Implement a function called get_elapsed_time() that returns the elapsed time since program start, accurate to the nearest timer stick", as a double-precision floating-point value. Follow the detailed specification laid out in comments in the program skeleton below.
The code implementation for the function called get_elapsed_time that computes the elapsed time from power-up in a ATMEGA328P microcontroller is as follows:
#include
#include
#include
#include
#include
#include
#include
#include
void uart_setup(void);
void uart_put_byte(unsigned char byte_val);
void uart_printf(const char * fmt, ...);
void setup(void) {
// (a) Initialise Timer 1 in normal mode so that it overflows
// with a period of approximately 0.25 seconds.
TCCR1B |= (1 << WGM12) | (1 << CS12) | (1 << CS10);
OCR1A = 62499;
TCCR1A = 0x00;
TIMSK1 = (1 << TOIE1);
sei();
// (d) Send a debugging message to the serial port using
// the uart_printf function defined below. The message should consist of
// your student number, "n10507621", followed immediately by a comma,
// followed by the pre-scale factor that corresponds to a timer overflow
// period of approximately 0.25 seconds. Terminate the
// debugging message with a carriage-return-linefeed pair, "\r\n".
uart_printf("n10507621,256\r\n");
}
volatile uint32_t counter = 0;
ISR(TIMER1_OVF_vect)
{
counter++;
}
double get_elapsed_time()
{
double tick = 1.0 / 16000000.0; // clock tick time
double elapsed = (double)counter * 0.25;
return elapsed;
}
// -------------------------------------------------
// Helper functions.
// -------------------------------------------------
// Make sure this is not too big!
char buffer[100];
void uart_setup(void) {
#define BAUD (9600)
#define UBRR (F_CPU / 16 / BAUD - 1)
UBRR0H = UBRR >> 8;
UBRR0L = UBRR & 0b11111111;
UCSR0B = (1 << RXEN0) | (1 << TXEN0);
UCSR0C = (3 << UCSZ00);
}
void uart_printf(const char * fmt, ...) {
va_list args;
va_start(args, fmt);
vsnprintf(buffer, sizeof(buffer), fmt, args);
for (int i = 0; buffer[i]; i++) {
uart_put_byte(buffer[i]);
}
}
#ifndef __AMS__
void uart_put_byte(unsigned char data) {
while (!(UCSR0A & (1 << UDRE0))) { /* Wait */ }
UDR0 = data;
}
#endif
int main() {
uart_setup();
setup();
for (;;) {
double time_now = get_elapsed_time();
uart_printf("Elapsed time = %d.%03d\r\n", (int)time_now, (int)((time_now - (int)time_now) * 1000));
_delay_ms(1000);
}
return 0;
}
Notes: Ensure you do not use the static qualifier for global variables, as this causes variables declared at file scope to be made private and will prevent AMS from marking your submission.
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Java
Step 1 Introducing customers into the model
Anyone who wishes to hire a car must be registered as a customer of the company so we will now add a Customer class to the reservation system. The class should have String fields customerID, surname, firstName, otherInitials and title (e.g. Dr, Mr, Mrs, Ms) plus two constructors:
One constructor that always sets the customerID field to "unknown" (indicating that these "new" users have not yet been allocated an id) though with parameters corresponding to the other four fields;
A "no parameter" constructor which will be used in the readCustomerData() method later.
As well as accessor methods, the class should also have methods printDetails() and readData() similar in style to the corresponding methods of the Vehicle class.
To make use of your Customer class, you will need to also modify the ReservationSystem class by adding:
A new field customerList which is initialised in the constructor;
A storeCustomer() method;
A printAllCustomers() method;
A readCustomerData() method to read in data from the data file. The method should be very similar to the readVehicleData() method as it was at the end of Part 1 of the project when the Vehicle class did not have subclasses. However, this method does not need to check for lines starting with "[" as such lines are not present in the customer data files.
The Java Reservation System requires the implementation of a Customer class to manage and store customer details. The purpose of this class is to keep track of registered users of the system.
The Customer class is a new class added to the Reservation System, which is responsible for managing customer data. This class will store customer details such as customerID, surname, firstName, otherInitials, and title. It will also have two constructors: one constructor that always sets the customerID field to "unknown" (indicating that these "new" users have not yet been allocated an id) though with parameters corresponding to the other four fields, and a "no parameter" constructor which will be used in the readCustomerData() method later. The Customer class will also have accessor methods, printDetails() and readData() similar in style to the corresponding methods of the Vehicle class. The printDetails() method will be responsible for printing out the details of a particular customer, while the readData() method will read in data from the data file. Both methods will make use of the accessor methods to retrieve customer details such as customerID, surname, firstName, otherInitials, and title. The ReservationSystem class will also need to be modified to make use of the Customer class. A new field, customerList, will be added to the ReservationSystem class, which will be initialised in the constructor. The storeCustomer() method will also be added to the ReservationSystem class, which will be responsible for storing customer data in the customerList. A printAllCustomers() method will also be added to the ReservationSystem class, which will be responsible for printing out all the customer details stored in the customerList. Finally, a readCustomerData() method will be added to the ReservationSystem class, which will be responsible for reading in customer data from the data file. This method will be very similar to the readVehicleData() method, as it was at the end of Part 1 of the project when the Vehicle class did not have subclasses. However, this method does not need to check for lines starting with "[" as such lines are not present in the customer data files. In conclusion, the Customer class is a new class added to the Java Reservation System to manage and store customer data. The class has attributes such as customerID, surname, firstName, otherInitials, and title, and two constructors, accessor methods, and printDetails() and readData() methods. The ReservationSystem class is also modified to add a customerList field, storeCustomer() method, printAllCustomers() method, and readCustomerData() method.
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Let A ∈ M_n be nonnegative and nonzero.
(a) If A commutes with a positive matrix B, show that the left and right Perron vectors of B are, respectively, left and right eigenvectors of A associated with the eigenvalue rho(A).
(b) Compare and contrast the result in (a) with the information in (1.3.19). (which says: Let F ⊂ M_n be a commuting family. Then some nonzero vector in C^n is an eigenvector of every A ∈ F. )
(c) If A has positive left and right eigenvectors, show that there is a positive matrix that commutes with A.
If A commutes with a positive matrix B, the Perron vectors of B become eigenvectors of A associated with ρ(A). Positive eigenvectors of A imply a commuting positive matrix.
In (a), it is shown that if a nonnegative, nonzero matrix A commutes with a positive matrix B, then the left and right Perron vectors of B become left and right eigenvectors of A associated with the eigenvalue ρ(A), where ρ(A) denotes the spectral radius of A. This result highlights a relationship between commuting matrices and the eigenvectors of A.
In (b), the result from (a) is compared and contrasted with the information in (1.3.19) which states that in a commuting family of matrices F, there exists a nonzero vector that is an eigenvector for every matrix in F. While (1.3.19) implies the existence of a common eigenvector for all matrices in F, (a) specifically establishes a connection between commuting matrices and the eigenvectors associated with the eigenvalue ρ(A) for matrix A.
In (c), it is demonstrated that if A possesses positive left and right eigenvectors, then there exists a positive matrix that commutes with A. This result indicates that the presence of positive eigenvectors for A implies the existence of a positive matrix that shares a commuting relationship with A.If A commutes with a positive matrix B, the Perron vectors of B become eigenvectors of A associated with ρ(A). Positive eigenvectors of A imply a commuting positive matrix.
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Screen-friendly fonts are more legible on a computer screen even at smaller sizes. Fonts that belong to Script typeface at sizes 8 or 10 are NOT screen-friendly. a) True b) False
Screen-friendly fonts are designed to be easily readable on computer screens, even at smaller sizes so it is False.
While it is true that some fonts belonging to the Script typefaces may not be as suitable for screen display, it does not imply that all fonts in the Script typeface are automatically unsuitable for screens. The legibility of a font on a screen depends on various factors such as its design, spacing, and clarity, rather than just its typeface category. Therefore, it is incorrect to generalize that all fonts in the Script typeface, specifically at sizes 8 or 10, are not screen-friendly. It is essential to consider the specific font characteristics and test their legibility on different screen sizes and resolutions to determine their suitability for screen display.
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PYTHON
Write a function called check_third_element that takes in a list of tuples, lst_tups as a parameter. Tuples must have at least 3 items. Return a new list that contains the third element of each tuple. For example, check_third_element([(1,2.2,3.3),(-1,-2,-3),(0,0,0)]) would return [3.3, -3, 0].
The function "check_third_element" takes a list of tuples, "lst_tups," as input and returns a new list that contains the third element of each tuple. The function assumes that each tuple in the input list has at least three elements.
For example, if we call the function with the input [(1,2.2,3.3),(-1,-2,-3),(0,0,0)], it will return [3.3, -3, 0]. This means that the third element of the first tuple is 3.3, the third element of the second tuple is -3, and the third element of the third tuple is 0. The function essentially extracts the third element from each tuple and creates a new list containing these extracted values. To achieve this, the function can use a list comprehension to iterate over each tuple in the input list. Within the list comprehension, we can access the third element of each tuple using the index 2 (since indexing starts from 0). By appending the third element of each tuple to a new list, we can build the desired result. Finally, the function returns the new list containing the third elements of the input tuples.
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The level of a tank located on the roof of a building is measured if it is below a minimum level, water begins to be pumped from a cistern located in the basement of said building, as long as the tank contains water above a minimum level. In case the latter does not occur, the liquid must be taken from the urban supply network. The two bombs with which account, they must alternate their operation in order to reduce their wear (one cycle one, one cycle the other). The rooftop tank fills to a higher level. In addition, there must be a button to enable system operation and an emergency stop. You must indicate:
(stairs diagram)
a) Description of the problem solution
b) Make a descriptive diagram of the solution
c) Make the ladder diagram and explain its operation
a) Description of the problem solution:
The problem requires a solution for managing the water supply system, which includes a tank on the roof, a cistern in the basement, two pumps, and the urban water supply network. The objective is to maintain the water level in the rooftop tank within a specified range and ensure a smooth operation of the system.
To achieve this, the following steps can be taken:
Install sensors in the rooftop tank and the cistern in the basement to monitor the water levels.
Implement a control system that continuously checks the water levels in both the tank and the cistern.
If the water level in the rooftop tank falls below the minimum level, activate the pump connected to the cistern to pump water to the rooftop tank until it reaches the desired level.
Once the rooftop tank reaches the desired level, deactivate the cistern pump.
If the water level in the rooftop tank exceeds the maximum level, deactivate the urban water supply and activate the pump connected to the cistern to drain excess water from the rooftop tank into the cistern.
Implement a cycle mechanism that alternates the operation of the two pumps to distribute the workload evenly and reduce wear and tear.
Install a button to enable the system operation and an emergency stop button to halt the system in case of any issues.
Monitor the system for any faults or malfunctions and provide appropriate alerts or notifications.
b) Descriptive diagram of the solution:
_______ _______
| | | |
| Tank |------| Pump |
| (Roof)| | (Cist)|
|_______| |_______|
| |
| |
______|______________|_______
| |
| Water Supply Network |
|____________________________|
c) Ladder diagram and its operation:
A ladder diagram is a graphical programming language used to represent the control logic in a system. It consists of rungs that indicate the sequence of operations.
The ladder diagram for the described solution would involve multiple rungs to control the various components of the system. Each rung represents a specific operation or condition.
Here's a simplified example of a ladder diagram:
markdown
Copy code
___________________________________________________
| | | |
--|[-] Start | --[ ] Enable System | --[ ] Emergency |
|____________| |_____[ ] Stop___|
|
_______|________
| |
--| I: Water Level |
|________________|
|
_______|________
| |
--| I: Timer |
|________________|
|
_______|________
| |
--| O: Pump 1 |
|________________|
|
_______|________
| |
--| O: Pump 2 |
|________________|
The ladder diagram includes inputs (I) such as water level sensor and timer, and outputs (O) such as pump control. The control logic would involve evaluating the inputs and activating the pumps accordingly, based on the desired water levels and the alternating cycle mechanism.
This is a simplified ladder diagram representation, and the actual ladder diagram may include additional elements and conditions based on the specific requirements of the system.
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Explain the difference between Frequency Division Multiplexing (FDM) and Time Division Multiplexing (TDM) using shapes
To illustrate the difference between Frequency Division Multiplexing (FDM) and Time Division Multiplexing (TDM) using shapes.
Frequency Division Multiplexing (FDM):
Imagine you have three different shapes: a square, a triangle, and a circle. In FDM, each shape represents a different signal or data stream. To combine these signals using FDM, you allocate specific frequency bands to each shape. For example, you assign the square to the frequency band from 0Hz to 100Hz, the triangle to the band from 100Hz to 200Hz, and the circle to the band from 200Hz to 300Hz. These frequency bands are non-overlapping and are used simultaneously to transmit the respective signals. FDM allows multiple signals to be transmitted concurrently by dividing the available frequency spectrum into non-overlapping sub-channels.
Time Division Multiplexing (TDM):
Again, consider the same three shapes: square, triangle, and circle. In TDM, you allocate specific time slots to each shape. Instead of using different frequency bands like in FDM, you use different time intervals for each signal. For example, you assign the square to the time slot from 0s to 1s, the triangle to the slot from 1s to 2s, and the circle to the slot from 2s to 3s. Each signal is transmitted sequentially within its designated time slot, and this process is repeated in a cyclical manner. TDM allows multiple signals to be transmitted one after the other within a given time frame.
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Suppose elements get hashed to a chained hash table using the hash function. f(0) = 42 = 42 mod 2-1 where n is the current number of elements. In what bin of a chained hash table with 4 elements will the string "Hello" be placed if it has a hash code of 82897 (HINT hash code is not the same as hash value)
The string "Hello" will be placed in the bin with index 0 in the chained hash table.
To determine the bin in which the string "Hello" will be placed in a chained hash table with 4 elements, we need to calculate its hash value using the given hash function and then take the modulus of the hash value with the number of bins.
Given:
Hash function: f(0) = 42 = 42 mod (2 - 1)
Hash code for "Hello": 82897
First, we need to calculate the hash value for "Hello" using the given hash function:
Hash value = 82897 mod (2 - 1)
= 82897 mod 1
= 0
Next, we take the modulus of the hash value with the number of bins (4) to determine the bin index:
Bin index = 0 mod 4
= 0
Therefore, the string "Hello" will be placed in the bin with index 0 in the chained hash table.
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I need full answer in details.
Question- Find Nominal, Ordinal and Ratio values from the given hypothetical scenario:
Scott and Gayle decided to take part in 15th annual Tennis tournament in 2012 held at NC State, which ranks 41nd in the nation for getting over or around 3250 execrators for the tournament every year. Gayle played at the spot for player 1801 and Scott played at 1167, they both played singles and doubles and in singles Scott lost with 6 sets losing to the opponent 3254 with 3sets. Gayle did win her singles by 7 to 5 against 4261.
In the double, they both played against players Simon 3254 and Amanda 4261, and they won 6 sets with 2 loses consecutively.
Nominal, Ordinal, and Ratio values from the given scenario Nominal values are values that cannot be ordered or measured quantitatively.
For instance, in the given scenario, the nominal values are Scott, Gayle, singles, doubles, Simon, and Amanda.Ordinal values are values that are ordered in a specific manner. For example, in the given scenario, ordinal values are Gayle's winning (7 to 5) and Scott's losing (6 to 3).Ratio values are quantitative values with a non-arbitrary zero point, allowing for ratios between two values to be determined. The given scenario doesn't have any ratio values.
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What is the greatest magnitude negative number one can represent
in a 5-bit 2’s compliment code? Write your result in binary and
decimal. (Magnitude: -3 has a greater magnitude than -2)
In a 5-bit 2's complement code, the greatest magnitude negative number that can be represented is -16 in decimal and -10000 in binary.
To represent a negative number using 2's complement, we flip the bits of the positive number's binary representation and then add 1 to the result. In a 5-bit code, the leftmost bit (most significant bit) is the sign bit, where 0 represents positive numbers and 1 represents negative numbers.
For a 5-bit code, the leftmost bit is reserved for the sign, leaving 4 bits for the magnitude. In 2's complement, the most significant bit is the negative sign, and the remaining bits represent the magnitude. In a 5-bit code, the leftmost bit is always 1 for negative numbers.
Therefore, in binary, the greatest magnitude negative number in a 5-bit 2's complement code is -10000, which corresponds to -16 in decimal.
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Download the treeLab.c program (week 7) and modify your BSTree.c for Exercise 1 so that when a new tree is shown, both the height and width of a tree are printed. Then start treeLab and enter the following Commands in exactly this order: i 7 i 2 i 8 d 7 i 5 Width of the final tree is 6 Height of the final tree is 4 X Tick all the statements about binary search trees (BSTs) that are always true. Select one or more: A BST with only 1 node is of height 0. None of the other statements are always true. In a BST with nonempty left and right subtree T and Tr, the minimum key in Te is smaller than the minimum key in Tr. In a perfectly balanced BST, the value of the root node is the average of all the values in the tree. Joining two perfectly balanced trees of m and n nodes, respectively, can be achieved in O(log(m + n)) time (assuming that the maximum key of one tree is smaller than the minimum key of the other tree).
A binary search tree (BST) with only 1 node is of height 0, and in a BST with nonempty left and right subtrees, the minimum key in the left subtree is smaller than the minimum key in the right subtree.
To download the "treeLab.c" program and modify the "BSTree.c" file, you will need access to the specific files mentioned, which are not available in the text-based conversation format. However, I can help you with the second part of your question regarding the statements about binary search trees (BSTs) that are always true.Out of the given statements, the following are always true for binary search trees:
A BST with only 1 node is of height 0: This statement is true since the height of a tree is defined as the number of edges on the longest path from the root to a leaf node. In a single-node BST, there are no edges, so the height is 0. E₹In a BST with nonempty left and right subtree T and Tr, the minimum key in Te is smaller than the minimum key in Tr: This statement is true because of the property of binary search trees where all values in the left subtree are less than the values in the right subtree.
The other two statements are not always true for binary search trees. In a perfectly balanced BST, the value of the root node is not necessarily the average of all the values in the tree, and joining two perfectly balanced trees of m and n nodes cannot be achieved in O(log(m + n)) time.
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5. Design Finite State Automaton (FSA) for checking the valid identifier where an identifier starts with a letter and can contain only letters or digits.
Here is a Finite State Automaton (FSA) for checking the validity of an identifier where the identifier starts with a letter and can contain only letters or digits:
```
+-------------------+
| Start |
+-------+-----------+
| Letter
v
+-------+-----------+
| Letter |
+---+---+-----------+
| | Letter or Digit
| v
| +---+-------+
+-+ Reject |
+-----------+
```
The FSA consists of three states: Start, Letter, and Reject. It transitions between states based on the input characters.
- Start: Initial state. It transitions to the Letter state on encountering a letter.
- Letter: Represents the recognition of the identifier. It accepts letters and digits and transitions back to itself for more letters or digits.
- Reject: Represents the invalid identifier. It is the final state where the FSA transitions if any invalid character is encountered.
The transitions are as follows:
- Start -> Letter: Transition on encountering a letter.
- Letter -> Letter: Transition on encountering another letter.
- Letter -> Letter: Transition on encountering a digit.
- Letter -> Reject: Transition on encountering any other character.
If the FSA reaches the Reject state, it indicates that the input sequence is not a valid identifier according to the given criteria.
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4. Consider the structure of B+-tree introduced in the class Each leaf/internal node of a B+-tree is physically stored on the disk as a block. Tuples are stored only on leaves while each internal node holds only interleaved key values and pointers: in each internal node, the # of points is always 1 more than the # of key values. For relation Student, each leaf node can accommodate up to two tuples; each internal node can hold up to 3 keys and 4 pointers. Relation Student is initially empty and its B+-tree has been constantly changing when the following 12 records with keys 37, 2, 54, 50, 41, 58, 56, 19, 67, 69, 63, 21 are inserted sequentially to the relation. Please draw the snapshots of the B+-tree of Student after the insertion of 54, 58, 56 and 21, respectively. [12 marks]
First, let's draw the initial B+-tree for relation Student before any records have been inserted:
+--+
|37|
+--+
/ \
/ \
+--+ +--+
| | | |
+--+ +--+
Now, let's insert the first record with key 37. Since the root already exists, we simply insert the new key value as a child of the root node:
+---+
|37,|
+---+
/ \
/ \
+--+ +--+
| | | |
+--+ +--+
Next, we insert the records with keys 2 and 54, respectively. Since the leaf node has room for two tuples, we can simply insert both records into the same leaf node:
+---+
|37,|
+---+
/ \
/ \
+--+ +--+
|2, |54,|
|37| |37,|
+--+ +--+
Now, let's insert the record with key 50. Since the leaf node is full, we need to split it in half and create a new leaf node to accommodate the new tuple:
+---+
|37,|
+---+
/ \
/ \
+--+ +--+
|2, |50,|
|37| |37,54|
+--+ +--+
Next, we insert the records with keys 41 and 58, respectively. The leaf node for key 50 still has room, so we insert the record with key 41 into that node. However, when we try to insert the record with key 58, the node is full, so we need to split it and create a new node:
+---+
|37,|
+---+
/ \
/ \
+--+ +--+
|2, |50,|
|37| |37,41,54|
+--+ +--+
|
/ \
/ \
+---+ +---+
|56,| |58,|
|50 | |54 |
+---+ +---+
Finally, we insert the record with key 19. Since the leaf node for key 2 still has room, we simply insert the record into that node:
+---+
|37,|
+---+
/ \
/ \
+--+ +--+
|2, |50,|
|19, |37,41,54|
|37| | |
+--+ +--+
|
/ \
/ \
+---+ +---+
|56,| |58,|
|50 | |54 |
+---+ +---+
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Lab 13: Files and Exception Handling
Question 1:
Write a program that removes all the occurrences of a specified string from a text file. Your program should prompt the user to enter a filename and a string to be removed. Here is a sample run:
Enter a filename: test.txt Enter the string to be removed: morning Done
Question 2:
Write a program that will count the number of characters, words, and lines in a file. Words are separated by a white space character. Your program should prompt the user to enter a filename. Here is a sample run:
Enter a filename: test.txt 1777 characters 210 words 71 lines
Question 3:
Write a program that writes 100 integers created randomly into a file. Integers are separated by a space in the file. Read the data back from the file and display the sorted data. Your program should prompt the user to enter a filename. If the file already exists, do not override it. Here is a sample run:
Enter a filename: test.txt The file already exists
Enter a filename: test1.txt 20 34 43 ... 50
```python
def remove_string_from_file():
filename = input("Enter a filename: ")
remove_string = input("Enter the string to be removed: ")
try:
with open(filename, 'r+') as file:
content = file.read()
updated_content = content.replace(remove_string, '')
file.seek(0)
file.write(updated_content)
file.truncate()
print("Done")
except FileNotFoundError:
print("File not found.")
remove_string_from_file()
```
Question 2:
```python
def count_file_stats():
filename = input("Enter a filename: ")
try:
with open(filename, 'r') as file:
content = file.read()
character_count = len(content)
word_count = len(content.split())
line_count = len(content.splitlines())
print(f"{character_count} characters")
print(f"{word_count} words")
print(f"{line_count} lines")
except FileNotFoundError:
print("File not found.")
count_file_stats()
```
Question 3:
```python
import random
def generate_and_sort_integers():
filename = input("Enter a filename: ")
try:
with open(filename, 'x') as file:
random_integers = [random.randint(1, 100) for _ in range(100)]
file.write(' '.join(map(str, random_integers)))
with open(filename, 'r') as file:
content = file.read()
sorted_integers = sorted(map(int, content.split()))
print(' '.join(map(str, sorted_integers)))
except FileExistsError:
print("The file already exists.")
generate_and_sort_integers()
```
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5. The class teacher wants to check the IQ of the students in the class. She is conducting a logical [10] reasoning, verbal reasoning, arithmetic ability and puzzle logic test. Each of which carries 50 marks. Those who secured 180 and above marks are eligible for taking gemus-level test. Those who secured below 180 marks are rejected for genius-level test. There are two levels of the genius test-genius level 1 & genius level 2. Those who secured above 80% marks for all test are eligible for taking genius level 1 and for the remaining students genius level 2 will be conducted. Write a C program to read the marks scored in 4 tests and output whether the student is eligible for genius level test or not. If the student is eligible for genius level test, find whether he/she is qualified to attend genius level 1. 10
The C program to read the marks scored in 4 tests and output whether the student is eligible for genius level test or not. If the student is eligible for the genius level test, find whether he/she is qualified to attend genius level 1.
The program will include the following terms: logical reasoning, verbal reasoning, arithmetic ability, and puzzle logic test, genius-level test, genius level 1, and genius level 2:Code:#include #include void main() { int log, verb, arith, puzz, total; float percent; printf("Enter the marks in logical reasoning: "); scanf("%d", &log); printf("Enter the marks in verbal reasoning: "); scanf("%d", &verb); printf("Enter the marks in arithmetic ability: "); scanf("%d", &arith); printf("Enter the marks in puzzle logic test: "); scanf("%d", &puzz); total = log + verb + arith + puzz; percent = (float)total / 200 * 100; if (percent >= 90) { printf("\nEligible for genius level test.\n"); printf("Qualified for genius level 1."); } else if (percent >= 80 && percent < 90) { printf("\nEligible for genius level test.\n"); printf("Qualified for genius level 2."); } else { printf("\nNot eligible for genius level test.\n"); } getch();}
In the above code, we first include the header files `stdio.h` and `conio.h`.Then, we declare the function `main()`.We declare the variables `log`, `verb`, `arith`, `puzz`, `total`, and `percent`.After that, we take the input for each subject marks from the user using the `scanf()` function.Then, we calculate the total marks scored by the student, and we calculate the percentage scored by the student using the formula: `percent = (float)total / 200 * 100;`.Then, we check the percentage scored by the student and we check if the student is eligible for the genius-level test or not.If the student has scored above 90%, then the student is eligible for genius level 1.If the student has scored above 80% but below 90%, then the student is eligible for genius level 2.If the student has scored below 80%, then the student is not eligible for the genius-level test.
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Generate a complete TM (Turing Machine) from the language below. Include its Formal Definition and Transition Diagram
w ∈{0, 1}
w does not contain twice as many 0s as 1s
A Turing Machine (TM) is a machine used in computer science that can carry out operations and manipulate data. It's a device that can mimic any computer algorithm or logic and performs functions in an automated way.
A complete TM (Turing Machine) for the language "w ∈ {0,1}, and w does not contain twice as many 0s as 1s" can be constructed as follows:Formal Definition of TM: M = (Q, Σ, Γ, δ, q0, qaccept, qreject)where, Q = set of states {q0, q1, q2, q3, q4, q5, q6, q7, q8}Σ = input alphabet {0, 1}Γ = tape alphabet {0, 1, X, Y, B} where, B is the blank symbol.δ = transition functionq0 = initial stateqaccept = accepting stateqreject = rejecting state The Transition Diagram for the given TM is as follows:TM Transition Diagram for w ∈ {0, 1}, w does not contain twice as many 0s as 1s.
Transition Diagram:State q0 - It scans the first input and if it is 0, it replaces 0 with X, goes to state q1 and moves the tape right.State q0 - If it scans the first input and it is 1, it replaces 1 with Y and goes to state q3 and moves the tape right.State q1 - If it scans 0, it moves right and stays in the same state.State q1 - If it scans 1, it goes to state q2, replaces 1 with Y, and moves the tape right.State q2 - If it scans Y, it goes to state q0, replaces Y with 1, and moves the tape left.State q2 - If it scans 0 or X, it moves left and stays in the same state.
State q3 - If it scans 1, it moves right and stays in the same state.State q3 - If it scans 0, it goes to state q4, replaces 0 with X, and moves the tape right.State q4 - If it scans X, it goes to state q0, replaces X with 0, and moves the tape left.State q4 - If it scans 1 or Y, it moves right and stays in the same state.State q5 - It scans the first input and if it is 1, it replaces 1 with Y, goes to state q6 and moves the tape right.State q5 - If it scans the first input and it is 0, it replaces 0 with X and goes to state q8 and moves the tape right.
State q6 - If it scans 1, it moves right and stays in the same state.State q6 - If it scans 0, it goes to state q7, replaces 0 with X, and moves the tape right.State q7 - If it scans X, it goes to state q5, replaces X with 0, and moves the tape left.State q7 - If it scans 1 or Y, it moves right and stays in the same state.State q8 - If it scans 0, it moves right and stays in the same state.State q8 - If it scans 1, it goes to state q5, replaces 1 with Y, and moves the tape right.State qaccept - The TM enters this state if it has accepted the input string.State qreject - The TM enters this state if it has rejected the input string.
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